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Zircon Quadav


Zircon Quadav (CR 8)

XP 4,800
Quadav Black Mage 9
N Medium Humanoid (Reptilian)
Init +0; Senses Low-light vision, Perception +2


AC 17, touch 13, flat-footed 16 (+3 armor, +1 dex, +3 deflect)
HP 50 (9d6+18)
MP 36
Fort +5, Reflex +4, Will +8
Defensive Abilities Full Withdrawal; Resist Water 5;
Weakness Lightning


Speed 20 ft., Swim 30 ft.
Ranged +1 Quadav Water Power Stuff +7 (1d6+5)
Special Abilities Elemental Seal (2/day), Elemental Shield 8 (7/day), Innate Spells (1/day each) [Mage Armor, Silence], Metamagic Enhancement(4/day)
Spells Known (Black Mage CL 9th, Concentration +13)

At will (DC 14) – dark orb, daze, detect magic, message, read magic, touch of fatigue
1st (DC 15) – blind, mage armorshocking grasp, sleep, water, water blast
2nd (DC 16)engulf II, poison, silence, water II
3rd (DC 17)engulf III, haste, lightning bolt, sleepga, slow, water, watera
4th (DC 18) – ball lightning, silencega, vanish, water IV
5th (DC 19) – blindja, drown, lightning arc, poisonja, sleepja, waterga


Str 12, Dex 12, Con 14, Int 18, Wis 14, Cha 10
Base Atk +4; CMB +5; CMD 16
Feats Combat Casting, Elemental Spell (Water), Empower Spell, Piercing Spell, Spell Penetration
Skills Appraise +16, Knowledge (Arcana, Dungeoneering, Geography, Planes) +20, Spellcraft +16
Languages Aquan, Common, Draconic, Kindred, Terran, Quadav
SQ Arcane KnowledgeBlack Magery (Increased Damage +2, Spell Penetration +1), Dark AfflictionFocused Caster, Hold Breath, Mage Talent (Dazzling Spell [7/day], Knowledge is Power, Spell Guard, Spell Lore), Spell Proficiency, Steel Shelled
Gear hi-potion(2), 5th-lvl black mage scroll, quadav water power staff +1, bracers of armor +3, ring of protection +1