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Daze

School enfeebling/cantrip (compulsion) [mind-affecting]; Level astrologian 0, black mage 0, blue mage 0, illusionist 0, red mage 0, summoner 0, time mage 0, white mage 0

CASTING

Casting Time 1 standard action

EFFECT

Range close (25 ft. + 5 ft./2 levels)
Target one humanoid creature of 4 HD or less
Duration 1 round
Saving Throw Will negates; Spell Resistance yes

DESCRIPTION

This spell clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions. Humanoids of 5 or more HD are not affected. A dazed subject is not stunned, so attackers get no special advantage against it. After a creature has been dazed by this spell, it is immune to the effects of this spell for 1 minute.

Dazed Condition: The creature is unable to act normally. A dazed creature can take no actions, but has no penalty to AC.