A hulking lion with wide feathery wings spread out across his back. He gleams with a smile towards his opponents as he shakes his crown upon his head.
Forgiven Cruelty (CR 13)
AC 31, touch 13, flat-footed 26 (+18 natural, +5 dex, -2 size)
hp 314  (17d10+221)
Fort +22, Ref +15, Will +13
DR 10/evil; Immune Bleed, Blind, Curse, Daze, Death Effects, Holy, Mind-affecting, Nauseating, Outsider traits, Paralyze, Petrify, Shock, Sickening, Stun; Resist Lightning 10, Fire 10, Wind 25; SR 24;
Speed 40 ft.; Fly 100 ft. (average)
Melee Bite +29 (2d6+13), 2 Claws +28 (1d8+13), 2 Wings +26 (1d8+6)
Space 15 ft.; Reach 10 ft.
Special Attacks Cyclone Wing, Lumen Infinitum, Rake, Typoon Wing, Typhoon Wing
Str 36, Dex 20, Con 34, Int 10, Wis 22, Cha 12
Base Atk +17; CMB +32; CMD 47
Feats Charge Through, Cleave, Improved Bull Rush, Improved Overrun, Iron Will, Multiattack, Power Attack, Toughness, Weapon Focus (Bite)
Skills Acrobatics +25, Climb +33, Fly +25, Perception +26, Sense Motive +26, Stealth +25
Whenever struck by a melee attack as a counter attack, the forgiven cruelty will return one claw strike at 2d8+26 points of damage.
Cyclone Wing (Su)
Once every 1d4+2 rounds as a full-round action, a forgiven cruelty releases a cutting winds from his wings doing 15d6 points of wind damage to all within 90-ft.-radius from him unless they make a Reflex save (DC 24). This ignores the evasion talent.
Lumen Infinitum (Su)
Once every 1d4 rounds as a move action, a forgiven cruelty lifts off from the ground about 30 ft. then as a standard action blasts a line radius 10 ft.-wide and 60 ft. back hitting all those within the blast radius for 12d6 points of holy damage unless they make a Reflex save (DC 24) for half damage.
Once every 1d4+2 rounds as a standard action, a forgiven cruelty slashes with great power towards an opponent near him. He must make a successful melee attack (+28), if he succeeds she does 12d6 points of slashing damage with a 5 round bleed doing 2d6 points of damage per round..
Typoon Wing (Su)
When below 50% health and as part of the Typhoon Wing attack, he summons 3 random orbs all within 45 ft. away from him during that attack that also do 10d6 points of wind damage to all within 45-ft.-radius around them which also stack on top of Typhoon Wing’s damage. However, while making a Reflex save (DC 24) for half damage.
Typhoon Wing (Su)
Once every 1d2+1 rounds as a standard action while mid-air, a forgiven cruelty shoots out three wind blasts from his wings. Three 45 ft.-radius cones, one in the front, left, and right doing 12d6 points of wind damage while knocking back anyone in the radius by 30 ft. unless they make a Fortitude save (DC 24) for half damage and negates the knock back. This ability immediately lands him onto the ground.