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Your touch briefly clouds the mind of a foe, impeding its efforts.

Prerequisite(s): Ability to cast 3rd-level spells, Spell Focus (Enfeebling).

BENEFIT

As long as you have an enfeebling spell of 3rd level or higher in your known spells and have at least 3 MP in your MP pool, you can cloud the mind of a creature within 30 feet as a standard action. The target takes a -2 penalty on its next single attack roll or Reflex saving throw. If the target makes no attacks or Reflex saves within a number of rounds equal to the level of the highest-level enfeebling spell you can cast, the effect ends. Multiple uses of this feat don’t stack. This is an enfeebling (compulsion), mind-affecting effect. As a secondary benefit, you gain a +1 competence bonus to your caster level when casting enfeebling spells.