School enfeebling/elemental (ice); Level black mage 8, geomancer 7
Casting Time 1 standard action
Range medium (100 ft. + 10 ft./level)
Saving Throw none; Spell Resistance yes
A blue-white ray of freezing air and ice springs from your hand. You must succeed on a ranged touch attack with the ray to deal damage to a target. The ray deals 1d6 points of ice damage per caster level (maximum 25d6) and 1d4 points of Dexterity drain.