School elemental (fire); Level black mage 2, red mage 2
Casting Time 1 standard action
Range close (25 ft. + 5 ft./2 levels)
Target one creature
Duration instantaneous; 1d6 rounds
Saving Throw Reflex partial (see text); Spell Resistance yes (object)
You direct a blast of flames at your opponent. Requires a ranged touch attack roll to hit that deals 3d6 points of fire damage + your casting modifier (Intelligence, Wisdom, or Charisma) + 1 point per caster level (maximum +10) and inflicts the Burning status effect for 1d6 rounds. A successful Reflex save prevents the status effect from taking effect.
Burning: A roaring flame surrounds and burns the target. Creatures inflicted with this status take 1d6 + spell level fire damage, and an additional 1d6 + spell level (Fire III inflicts 1d6+3) at the beginning of each subsequent round. Burning creatures may attempt to make a Reflex save (equal to initial DC) to end the burning status at the beginning of their turns before the subsequent damage would take place. If the creature is able to find a body of water enough to submerge or cover them, the fire is immediately put out, or they can spend 1 round to stop-drop-and-roll to gain a +4 circumstance bonus on their reflex save to end the status.