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School illusion (phantasm) [mind-affecting]; Level illusionist 3


Casting Time 1 standard action


Range long (400 ft. + 40 ft./level)
Target one creature/level, no two of which can be more than 30 ft. apart
Duration concentration + 3 rounds (D)
Saving Throw Will disbelief; Spell Resistance yes


This spell functions as auditory hallucination, except that you can include the image of any object, creature, or force you imagine or identify for the targets to imagine. You can move the image while you concentrate. After you cease concentration, you can define simple movements or changes for the phantasm to perform that can be explained in 25 words or fewer. The image disappears when struck by an opponent unless you cause the illusion to react appropriately or instruct it to do so. Its AC is equal to 10 + the level of this spell.


Auditory Hallucination
You cause the targets to believe they hear any sound you imagine. The sound can include intelligible speech. Instead of precisely imagining a sound, you can identify a sound the subjects know and they imagine it doing what you describe as you cast the spell. For example, you could cast this spell on orc warriors and have them imagine the sound of their chieftain calling for help, even if you’ve never heard their chieftain and even if the chieftain speaks in a language you don’t understand. All targets hear the same hallucination. You can change the sound as part of concentrating on the spell.