School illusion; Level illusionist 3
Casting Time 1 standard action
Range Close (25 ft. + 5 ft./2 levels)
Area One Creature
Duration 1 round/2 levels
Saving Throw Will negates; Spell Resistance yes
You create an illusory foe in your opponent’s mind that hounds them in combat. On a failed save, the target sees an enemy that threatens it in melee combat, always moving with your allies to surround it. The target is always treated as being flanked by any creature that threatens it for the duration of the spell. The phantasmal foe cannot actually harm the creature or affect it in any way aside from allowing real creatures to flank easily. The target recognizes the phantasmal foe as an enemy, but it does not take the form of an enemy that could incite a particularly strong emotional response, such as appearing as a creature the target is specifically afraid of.