School enhancing; Level astrologian 4, black mage 4, white mage 4, red mage 4, geomancer 4
Casting Time 1 standard action
Target creature touched
Duration 10 minute/level or until discharged
Saving Throw Fortitude negates (harmless); Spell Resistance yes (harmless)
This spell grants temporary immunity to the type of element you specify when you cast it (dark, earth, fire, ice, light, lightning, water or wind). When the spell absorbs 12 points per caster level of elemental damage (to a maximum of 120 points at 10th level), it is discharged. This spell overlaps (and does not stack with) elemental resistance. If a character is warded by protection from elements and elemental resistance, the protection spell absorbs damage until its power is exhausted.