School light; Level white mage 4
Casting Time 1 standard action
Range 60 ft.
Duration instantaneous; 1d6 rounds
Saving Throw Reflex half — see description; Spell Resistance yes
A beam of holy energy blasts your opponents. Creatures within the area of effect take 1d4 points of holy damage per caster level (maximum 10d4) and are inflicted with the Illuminated status effect for 1d6 rounds. A successful Reflex save reduces this damage by half and prevents the status effect from taking effect.