Cost 200 gil Weight 8 lbs.
Damage 1d6 (small), 1d6 (medium) Critical x2 Type elemental
Category 2-handed Proficiency exotic
Weapon Groups power weapons
Special finesse, reach, see text
An enchanted pole that changes normal physical damage for elemental, allowing the wielder to deal elemental energy to a target.
A power pole requires a melee touch attack and must be wielded in 2 hands but instead deals extra elemental damage equal to the wielder’s casting modifier (capped by their caster level) multiplied by 1.5 (ex: CL of 3 with a casting modifier of +5 would equal +4 elemental damage), instead of using their STR modifier. When created or bought, they only deal one elemental type of damage (Earth, Fire, Holy, Ice, Lightning, Shadow, Water, or Wind) and are named as such (Fire Pole, Ice Pole, etc). They have 5 Hardness and HP 10.