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Shock Spikes

School enhancing/elemental (lightning); Level black mage 4, red mage 4


Casting Time 1 standard action


Range touch
Target creature touched
Duration 1 round/level (D)
Saving Throw Will negates (harmless); Spell Resistance yes (harmless)


An aura of electricity covers the subject touched by this spell. Anytime creatures attacking with natural weapons, unarmed strikes, or handheld weapons successfully strike the subject of this spell take 1d6 points of lightning damage.