Latest News

Monk Rework Survey

Home > Magic > Spells > E >

School elemental (earth, fire, ice, lightning); Level black mage 6, geomancer 6


Casting Time 1 standard action


Range close (25 ft. + 5 ft./2 levels)
Target one elemental ray
Duration 1d4+1 rounds (see text)
Saving Throw none; Spell Resistance yes


A ray of spiraling colors springs from your hand and streaks to its target. You must make a successful ranged touch attack to hit your target with the ray, which deals 2d6 points of earth damage, 2d6 points of fire damage, 2d6 points of ice damage, and 2d6 points of lightning damage. The type of energy that does the most points of damage to the target then persists, dealing another 4d6 points of that type of damage per round for 1d4+1 rounds.