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Your attacks are bloody and dangerous.

Prerequisite(s): Base attack bonus +5, serrated wound racial trait, tonkin.


Increase the damage of your light piercing melee weapon attacks to 1d6 (regardless of the actual size of weapon). Furthermore, when you confirm a critical hit with your light piercing melee weapon attack, you also deal 1 point of bleed damage.

Special: The bleed effect from this feat stacks with the serrated wound racial trait and that of the Bleeding Critical feat and similar effects, adding 1 point to your bleed damage.