Price +4 bonus; Aura strong elemental; CL 16th; Weight —
Power Weapons that are enhanced with further magic, amplifying their elemental damage. When this is applied to a Power Weapon, increase the amount of dice by 4 (1d6 becomes 5d6). In the case of multi-rods and multi-staffs, the enchanter must choose which element is increased. These extra dice are not multiplied on a critical hit.
These special qualities function as a magic weapon bonus, and so count against the maximum allowance, however, they do not require a +1 enhancement to be applied. An enchanter may upgrade previous versions to the higher tier versions (Double to Triple) though they must still affect the same element.