Casting Time 1 full-round action
Range close (25 ft. + 5 ft./2 levels)
Duration 1 round/level (D)
Saving Throw none; Spell Resistance no
Forming holy auras, lights, and sprites between your hands you thrust them forwards as they explode into a soft swirl of auroras.
The aurorastorm creates a 30ft radius of varied-colour auroras that both increase the light level by 2 steps (darkness becomes normal light, dim light and normal light become bright light) and have a chance to affect any light, healing, and dark school spells.
Any time a spell with the light, healing, or dark schools is cast within or into the aurorastorm roll a d100, if it lands between 1 – 33, the damage/healing is increased by 10% if holy or healing, and reduced by 10% if dark. If any creature is currently affected by an effect that produces light, like by a torchlight cantrip, the chance of it activating for them increases to 1 – 50.
Aurorastorm counters and dispels spells of equal or lower level that reduce the light level of an area like blacklight. Aurorastorm can be countered and dispelled by equal or higher level spells that reduce the light level of an area.
This spell was submitted as a part of the SCC for February 2021 by DeadKingKicker.