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Miserable

Price +1 bonus; Aura moderate summoning; CL 8th; Weight —

DESCRIPTION

A miserable weapon cuts through the energy resistance of certain foes. Miserable weapons must be crafted with a designated creature type (just like bane weapons), and each time they deal damage to their designated foes, their magic halves the creatures’ natural energy resistances for 1 round.

d%Designated Foe
01—05Aberrations
06—09Animals
10—16Constructs
17—22Dragons
23—27Fey
28—60Humanoids (pick one subtype)
61—65Magical beasts
66—70Monstrous humanoids
71—72Oozes
73—88Outsiders (pick one subtype)
89—90Plants
91—98Undead
99—100Vermin

CONSTRUCTION REQUIREMENTS

Feats Craft Magic Arms and Armor; Spells Summon Monster ICost +1 bonus