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Spirit Worm

School necromancy; Level necromancer 1

CASTING

Casting Time 1 standard action

EFFECT

Range touch
Target living creature touched
Duration 1 round/level, up to 5 rounds; see text
Saving Throw Fortitude negates — see description; Spell Resistance yes

DESCRIPTION

You create a lingering decay in the spirit and body of the target. If the target fails its saving throw, it takes 1 point of Constitution damage each round while the spell lasts (maximum 5 points). The victim can attempt a Fortitude saving throw each round, and success negates the Constitution damage for that round and ends the spell.