Price +1 bonus; Aura strong elemental and varies; CL 12th; Weight —
This ability can only be placed on a melee weapon.
A spell storing weapon allows a spellcaster to store a single targeted spell of up to 3rd level in the weapon except for dispel. (The spell must have a casting time of 1 standard action.) Anytime the weapon strikes a creature and the creature takes damage from it, the weapon can immediately cast the spell on that creature as a free action if the wielder desires. (This special ability is an exception to the general rule that casting a spell from an item takes at least as long as casting that spell normally.) Once the spell has been cast from the weapon, a spellcaster can cast any other targeted spell of up to 3rd level into it. The weapon magically imparts to the wielder the name of the spell currently stored within it. A randomly rolled spell storing weapon has a 50% chance of having a spell stored in it already.
A spell storing weapon emits a strong aura of the elemental school, plus the aura of the spell currently stored.
Feats Craft Magic Arms and Armor; Spells creator must be a caster of at least 12th level; Cost +1 bonus