School dark/elemental (fire); Level black mage 6, necromancer 6
Casting Time 1 standard action
Range close (25 ft. + 5 ft./2 levels)
Saving Throw none; Spell Resistance yes
A blast of shadowy flames blazes from your hands. You can fire one ray, plus one additional ray for every 4 caster levels beyond 11th (to a maximum of three rays at 19th level). Each ray requires a ranged touch attack to hit and deals 1d6 points of damage per caster level (maximum 15d6). Half the damage is fire damage, and the other half is shadow damage. The rays can be fired at the same target or at different targets, but all rays must be fired simultaneously and aimed at targets within 30 feet of each other.