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School enhancingLevel dark knight 1, paladin 1, red mage 1


Casting Time 1 standard action


Range touch
Target weapon touched
Duration 1 minute/level
Saving Throw Will negates (harmless, object); Spell Resistance yes (harmless, object)


Magic weapon gives a weapon a +1 enhancement bonus on attack and damage rolls. An enhancement bonus does not stack with a masterwork weapon’s +1 bonus on attack rolls. You can’t cast this spell on a natural weapon, such as an unarmed strike. This spell only affects one end of a double-weapon as usual.

Multiple enhancement bonuses on the same object do not stack. Only the highest enhancement bonus applies.