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School summoning/elemental (fire); Level summoner 3


Casting Time 1 full-round action


Range medium (100 ft. + 10 ft./level)
Area 15-ft.-radius burst
Duration instantaneous; 1 round/level
Saving Throw Reflex half — see description; Spell Resistance yes


You call forth Bomb, a living floating ball of fire who appears in the midst of your enemies and explodes. Enemies in the area of effect take 1d6 points of fire damage per level (maximum 10d6) and inflicts the Burning status effect, a successful Reflex save for half damage and negates the status effect.