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Price +1 bonus; Aura faint necromancy; CL 5th; Weight —


When the wielder strikes a creature that is frightenedshaken, or panicked with a cruel weapon, that creature becomes sickened for 1 round. When the wielder uses the weapon to knock unconscious or kill a creature, he gains 5 temporary hit points that last for 10 minutes.


Feats Craft Magic Arms and Armor; Spells feardeath knellCost +1 bonus