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Slow Magic

School chronomancy; Level time mage 2


Slow magic is a time mage’s version of the dispel magic spell. The spells are identical except where specifically noted. Spells successfully affected by this spell are not dispelled but are instead suppressed for 1d4 + 1 rounds.

Magic items and spells with an instantaneous duration are unaffected by slow magic. Slow magic can be used with a counterspell but only against spells with a duration other than instantaneous. The countered spell begins to operate normally after 1d4 + 1 rounds. A suppressed spell can still be detected using detect magic and the time spent suppressed counts against the spell’s duration.