School enfeebling/dark; Level black mage 5, necromancer 5
Casting Time 1 standard action
Target creature touched
Saving Throw Fortitude negates; Spell Resistance yes
With but a touch, you siphon life from your victim and increase your own. The target must make a Fortitude save or take 1d6 points of shadow damage per two caster levels (maximum of 5d6). If the save fails, the caster gains that many in hit points.