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You emulate the ways of the chocobo with flair.

Prerequisites: Improved Unarmed Strike, Acrobatics 1 rank.


As a full-round action, you charge up to twice your movement speed and make a flying kick attack. If this attack hits, you deal double unarmed strike damage and the target must make a Reflex save (DC 10 + half your character level + your Strength or Dexterity modifier, whichever is higher) or they are knocked prone.