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Gale Winds

School enhancing/elemental (wind); Level red mage 4


Casting Time 1 standard action


Range personal
Target you
Duration 1 round/level
Saving Throw none; Spell Resistance no


This spell grants you a +4 deflection bonus to AC. In addition, anyone who successfully hits you with a melee attack takes 1d8 points of wind damage and must make a Fortitude saving throw or be knocked 5 feet away from you into an unoccupied space of your choice. If no space of sufficient size is available for it to enter, it instead takes an extra 1d8 points of wind damage.