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Home > Magic > Spells > I >

School elemental (ice); Level black mage 1, geomancer 1


Casting Time 1 standard action


Range 0 ft.
Effect one icicle
Duration 1 minute/level
Saving Throw none; Spell Resistance no


You create a magical dagger +1 out of ice. The dagger deals 1 point of ice damage in addition to normal dagger damage. If the dagger leaves your hand for more than 1 round, it melts and the spell ends. At 6th level, the dagger functions as a +2 magical dagger and deals an additional 1d6 points of ice damage. At 11th level, the dagger can return to your hand when thrown, melting away and reforming in your hand just before your next turn.