School enhancing; Level druid 6
Casting Time 1 standard action
Range medium (100 ft. + 10 ft./level)
Target one Small object per caster level; see text
Duration 1 round/level
Saving Throw none; Spell Resistance no
You imbue inanimate objects with mobility and a semblance of life. Each such animated object then immediately attacks whomever or whatever you initially designate.
An animated object can be of any non-magical material. You may animate one Small or smaller object or a corresponding number of larger objects as follows: A Medium object counts as two Small or smaller objects, a Large object as four, a Huge object as eight, a Gargantuan object as 16, and a Colossal object as 32. You can change the designated target or targets as a move action, as if directing an active spell.
This spell cannot affect objects carried or worn by a creature.
Animated objects can be made permanent with a permanency spell.