
Leaf Bunny (CR 1/4)
XP 100
N Tiny Animal
Init +3; Senses Low-light vision; Perception +1
DEFENSE
AC 15, touch 15, flat-footed 12 (+3 dex, +2 size)
hp 3 [7] (1d8-1)
Fort +1, Ref +5, Will +1
Weakness Fire
OFFENSE
Speed 50 ft.
Melee Bite -2 (1d3-4)
Special Attacks Carrot
Space 2.5 ft.; Reach 0 ft.
STATISTICS
Str 3, Dex 16, Con 9, Int 2, Wis 12, Cha 5
Base Atk +0; CMB +1; CMD 7
Feats Run
Skills Acrobatics +3 (Jumping +11), Stealth +13; Racial Modifiers +8 Jumping;
SPECIAL ABILITIES
Carrot (Su)
Once every 1d4 turns and as a standard action, the leaf bunny pulls a carrot out and chews on it healing herself for 1d4+1 point of damage.
Familar
The master of a leaf bunny familiar gains a +3 bonus on Acrobatics checks.