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School elemental (water)/enfeebling; Level blue mage 7


Casting Time 1 standard action


Range 50 ft.
Area 50-ft.-line, 25-ft.-wide
Duration instantaneous
Saving Throw Reflex half — see description; Spell Resistance yes


The caster emulates Cagnazzo’s ability to unleash a burst of water. All creatures in a 50-ft.-line that is 25-ft.-wide take 15d6 points of water damage and are knocked prone. A Reflex save halves the damage and prevents those affected from being knocked prone. Those who fail the Reflex save must also make a Fortitude save or begin drowning (they are knocked unconscious, are taken to -1 hit points on the following round, and one round after that, die). The drowning may be prevented by making a Heal check (DC 20) as a full-round action, or casting a spell or using an item upon the victim that lets them breathe underwater.

Learned From Cagnazzo, Kaiser Dragon, Omega Weapon, and Sapphire Weapon.