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Price +2,000 gil; Aura faint summoning; CL 5th; Weight


This special ability can be placed only on ammunition.

Ammunition with this weapon special ability dissolves 1 round after it is fired. Additionally, if the projectile strikes true, the wound closes after the ammunition disintegrates. The weapon deals normal damage, but leaves behind no visible trace of foul play.

The listed price is for 50 pieces of phantom ammunition.


Feats Craft Magic Arms and Armor; Spells disintegrate, make whole; Cost +1,000 gil