Your word could be half as hard as you swing, but unfortunately you swing far too hard.
Prerequisite(s): Moonlight, BAB +9.
At 10 TP or more, you may expend all TP to make a special blunt weapon attack that takes the place of an attack in a full attack or a single attack. This attack deals normal damage, but doubles the passive damage you receiieve from Seraph Strike. This attack deals an additional + 2d6 damage. For a number of rounds equal to your Strength modifier, creatures treat this additional damage as continuous damage. Additionally, creatures take a penalty to their concentration checks equal to the passive damage bonus you receive from Seraph Strike while they are afflicted by this effect. At 20 TP or more, you may expend all TP to deal 4d6, treating this as continuous and penalizing their concentration checks by your passive damage bonus + 2. At 30 TP, you may expend all TP to deal + 6d6 damage, treating this as continuous damage and penalizing their concentration checks by your passive damage bonus + 4.