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School chronomancy; Level time mage 7


Casting Time 1 standard action


Range personal
Target you
Duration 1 round/level


Green and yellow sparks fly off your body as a light breeze picks up, lifting loose debris and swirling around with a faint howl. This spell speeds the flow of magic through you, hastening your spellcasting ability. Casting times for chronomancy spells are reduced as follows:

Normal Casting Time New Casting Time
1 standard action 1 swift action
1 full-round action 1 standard action
2-10 Rounds 1 round less than normal

Time spellsurge has no effect on any spell with a casting time of greater than 1 minute or a casting time not listed on the table. You can’t choose to ignore this effect; that is, you can’t opt to cast a spell using its normal casting time. Thus, if all your spells normally have casting times of 1 standard action, they take 1 swift action instead, and because you can’t take more than one swift action in a round, you won’t be able to cast multiple spells per round while under the effect of time spellsurge. (If you have available spells with casting times of 1 full round, you are still able to cast one of those spells per round in tandem). This spell doesn’t stack with any other effect that reduces a spell’s casting time.