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School non-elemental; Level black mage 9, geomancer 9


Casting Time 1 full-round action


Range long (400 ft. + 40 ft./level)
Area cylinder (30-ft. radius, 40-ft. high); see text
Duration instantaneous
Saving Throw Reflex half; Spell Resistance yes


You call forth a storm of colors consisting of all the elements of the world to strike down upon all foes. Roll 1d6 then choose any number of elements (fire, ice, wind, earth, lightning, and water) that doesn’t exceed the rolled amount in any order. You can direct each of the cylinders anywhere within this spell’s range. Those within the area of effect take 10d4 points of damage (for each element), a Reflex save for half damage. Creatures hit with multiple elemental attacks must make multiple Reflex saves.


This spell was submitted as a part of the SCC for October 2020 by Dual-Wielding Ninja