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Price +1 bonus; Aura moderate enhancing/elemental (earth); CL 8th; Weight —


This ability can only be placed on a reach melee weapon, piercing melee weapon, and weapons from the flail weapon group.

When a sticky weapon scores a critical hit against a target, instead of rolling to confirm the critical threat, the wielder can deal normal damage and attempt a steal combat maneuver check against the target of the attack. This combat maneuver doesn’t provoke an attack of opportunity, and the wielder gains a +2 bonus on the combat maneuver check.


Feats Craft Magic Arms and Armor, Improved Steal; Spells wall climbCost +1 bonus