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Home > Magic > Spells > B >

School non-elemental; Level ninja 5


Casting Time 1 standard action


Range touch
Target one creature
Duration instantaneous
Saving Throw none; Spell Resistance yes


You charge energy into your hand and make a melee touch attack against a target. If successful, you slam the conjured energy into the target’s essence and deal 1d6 non-elemental damage per ninja level. (maximum of 15d6).