School elemental (all); Level blue mage 5
Casting Time 1 standard action
Range 60 ft.
Target one or more creatures (max of 3 per target)
Saving Throw none; Spell Resistance yes
The caster emulates the cie’th vetala’s ability to release a burst of magic formed by the chaotic energies that hold it together. A series of 1d6 missiles are made on any enemies within 60 ft. of the caster’s choice, each one dealing 3d6 damage of a random element, determined by rolling a d6: 1 = fire, 2 = ice, 3 = wind, 4 = earth, 5 = lightning, 6 = water. No more than three missiles can be made upon a single target. The missiles strike unerringly, even if the target is in melee combat, so long as it has less than total cover or total concealment. Specific parts of a creature can’t be singled out. Objects are not damaged by the spell.
Learned From cie’th vetala, and Nega Elemental