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School elemental (fire)/(earth)/enfeebling; Level ninja 6


Casting Time 1 standard action


Range long (400 ft. + 40 ft./level)
Area 20-ft.-radius
Duration instantaneous; 1d4 rounds
Saving Throw Reflex half; Spell Resistance yes


You summon a ball of fire that explodes on impact and raising the earth with the explosion, dealing 1d6 damage (half fire/half earth) per ninja level (maximum of 15d6) and inflicts the Confuse status effect for 1d4 rounds those in the radius.  A Reflex save can half this damage and negate the status effect.