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Authoritative Spell

Your magic holds all the intricacies of Axis’s idealized laws, enforcing their strictures upon your enemies.


You can alter any spell that targets a single creature to become an authoritative spell. When you cast an authoritative spell, choose one of the following activities to prohibit: move closer to you, move away from you, make a melee weapon attack, make a ranged weapon attack, cast an offensive spell, or cast a non-offensive spell. A creature that is affected by the spell and fails its saving throw against that spell (if the spell allows a saving throw to resist) cannot perform any action of the selected type on its next turn. This ability is a mind-affecting compulsion effect.

MP Increase: +2 (an authoritative spell costs 2 additional MP more than the actual MP cost of the spell.)