Casting Time see text
Components 10 gil worth of rock or 15 gil worth of brick per section
Range medium (100 ft. + 10 ft./level)
Effect 10ft by 10ft section of road
Saving Throw None; Spell Resistance no
This spell forms materials into a useable road on any terrain excerpt in mid-air or in water, though the process is long it is considerably quicker than manually labouring the road and waiting for it to settle. A road can be made up of stone or brick but requires different qualities/quantities of said material.
A road cannot be formed inside of a creature or object unless it is being dug into the earth to form foundations. Once formed the road becomes a mundane structure and cannot be dispelled.
Forming: To form a road, you must spend 1-minute casting per section of road 10ft wide, 10ft long, and 1ft thick. You must be carrying, or have nearby, materials worth 10 gil of rock to form a section of road or 15 gil of brick. If the materials are not processed for road building, for example, are not cut to size/shape, the casting requires an additional minute per section.
If a road is being formed onto a terrain that is ill-suited, like sand in deserts, swamps in marshes, you must spend an additional casting per segment to create suitable columns and foundations beneath the surface.
Materials: If a road is made of rock, it has 8 hardness and 15 hp per inch of thickness. Brick has 9 hardness and 17 hp per inch of thickness.
Effects: A road created by this spell reduces the movement penalty of terrain by 1 tier, refer to the Terrain and Terrain Improvements table for more details. These roads are wide enough to allow for a single carriage to travel along with it, a double casting to make the road 20ft wide will allow carriages to move both directions.
Due to the effectiveness of roads, removing most debris or obstacles and creating a smooth surface, any creature moving with the aid of a formed road gains a +2 circumstance bonus to the Constitution check made for forced marches.