Casting Time 1 standard action
Range close (25 ft. + 5 ft./2 levels)
Duration instantaneous and 1 round/level (see text)
Saving Throw Fortitude partial; Spell Resistance yes
You fling a ray of deadly cosmic energy at the target creature.
If you succeed at a ranged touch attack with the ray, the target takes 1d6 points of non-elemental damage per caster level (maximum 20d6) and must make a Fortitude save. On a failed save, the target becomes sickened for 1 round per caster level and emits toxic cosmic energy for as long as it is sickened; any creature that comes within 5 feet of the affected target must succeed at a Fortitude save (DC = spell’s DC) or become sickened for 1 round per 2 caster levels.