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School enfeebling; Level bard 6


Casting Time 1 standard action


Range 30 ft.
Target enemies within 30 ft. of you
Duration up to 1 + Charisma modifier rounds (maintained)

Saving Throw Will negates; Spell Resistance yes


You play a soft melody, causing nearby enemies to be confused. Each round this song is in effect, enemies within 30 feet of the bard suffers the Confused status effect.

Confused: This status effect causes the character to do random actions. A confused character’s actions are determined by rolling percentage at the beginning of his turn: 01–25 act normally, 26–50 do nothing but babble incoherently, 51–75 deal 1d8 points of damage + Str modifier to self with item in hand, 76–100 attack nearest creature (for this purpose, a familiar counts as part of the subject’s self). A confused character that can’t carry out the indicated action does nothing but babble incoherently. Attackers are not at any special advantage when attacking a confused character. Any confused character that is attacked automatically attacks its attackers on its next turn, as long as it is still confused when its turn comes. A confused character does not make attacks of opportunity against any creature that is not already devoted to attacking (either because of its recent action or because it has just been attacked).