You can modify a song to become more tenacious when its targets resist its effect.
Whenever a creature targeted by a persistent song or within its area succeeds on its saving throw against the song, it must make another saving throw against the effect. If a creature fails this second saving throw, it suffers the full effects of the song, as if it had failed its first saving throw. Songs that do not require a saving throw to resist or lessen the song’s effect do not benefit from this feat.
MP Increase: +2 (a persistent song costs 2 additional MP more than the actual MP cost of the song.) In addition, the perform check DC increases by +2.