Casting Time 1 round
Range medium (100 ft. + 10 ft./level)
Target one creature
Saving Throw none; Spell Resistance yes
Your unarmed strikes release blasts of energy in the form of bolts of fire or glowing red crows, which fly instantaneously to strike your target.
You can make unarmed strike or flurry of blows attacks against the target as if it were in your threatened area; each successful attack deals damage as if you had hit it with your unarmed strike, except half the damage is fire and half is shadow (this shadow damage does not heal undead).
For example, if you are an 11th-level monk, you can use a flurry of blows to attack three times (plus haste and similar effects), creating one energy crow for each successful attack against the target, and dealing 1d10 points of damage (plus appropriate unarmed strike modifiers) with each crow.