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School enfeebling (compulsion) [mind-affecting]; Level black mage 6


Casting Time 1 standard action


Range close (25 ft. + 5 ft./2 levels)
Target one creature
Duration 1 round/level (D)
Saving Throw Will negates; Spell Resistance yes


The target of this spell receives the Confused status effect. The victim will randomly attack the nearest person until cured.

Confused: This status effect causes the character to do random actions. A confused character’s actions are determined by rolling percentage at the beginning of his turn: 01–25 act normally, 26–50 do nothing but babble incoherently, 51–75 deal 1d8 points of damage + Str modifier to self with item in hand, 76–100 attack nearest creature (for this purpose, a familiar counts as part of the subject’s self). A confused character that can’t carry out the indicated action does nothing but babble incoherently. Attackers are not at any special advantage when attacking a confused character. Any confused character that is attacked automatically attacks its attackers on its next turn, as long as it is still confused when its turn comes. A confused character does not make attacks of opportunity against any creature that is not already devoted to attacking (either because of its recent action or because it has just been attacked).