| Chronodancer | — | For most time mages, staying in the back of the line and casting spells from afar is fine. For the chronodancer, however, getting involved in the fighting, and actually participating is half the fun! |
| Clockwork Mage | — | Though most would look upon the flow of time and see naught but chaos. Some few, however, are able to divine the pattern behind it. Using clockwork machinery they are able to manipulate this pattern to their benefit. |
| Clone Master | — | Through strict adherence to the high-tech art of “mirror mastery”, a clone master can create life-like temporary clones of themselves and use them to overwhelm their opponent. They are part stage- magician, part-warrior, and a crowd unto themselves. The art of mirror mastery originated with a study of blink dogs, which in turn allowed the user to displace themself slightly. After combining that art with the art of illusion and several high-tech augments, the art of mirror mastery was discovered. Clone masters, also known as “shards”, have turned the art of mirror mastery into a martial discipline as deadly as any other fighting style. |
| Dimensional Hopper | — | Dimensional hoppers discover and travel to all the secret places of both the mortal and immortal spheres, which often puts them at odds with authorities. Many find work as messengers, heralds, envoys, runners, couriers, dispatch riders, and emissaries the world over. |
| Recreos | — | Some time mages focus on the timelines of the body. These mages can reverse or fast-forward personal timelines to heal or even bring ruin. They lose mastery of time in general and instead gain great power over the timelines of others and themselves. They call themselves, Recreos. |
| Temporal Nomad | Qiqirn | The qiqirns were born on the open road, and it is their destiny to travel to farflung locales in search of adventure. The blood of nomads courses through their veins and wanderlust roams in the deepest reaches of their souls. Their magicks reflect their innate desires to seek out new experiences and visit foreign lands. |
| Temporal Reaper | — | Tick tock, goes the clock, the temporal reaper comes for your flock. Time has a way of making sure anomalies and paradoxes do not happen, and bestows blessings upon those attuned to time to regulate the flow. Not all time mages are harken to the call, but those that do often get referred to as Death’s Assistant. |
| Vanguard | — | Change and decay are the only universal constants, and the vanguard’s understanding of these principles makes the vanguard a nigh-unstoppable force of nature: a juggernaut brimming with fundamental energies that allow the vanguard to hold the front line of any conflict and turn the vanguard’s own injuries into strength. The entropy within the universe and the level of chaos within any system stand at the vanguard’s disposal, and the vanguard channel them into potent combat abilities. To the vanguard, the inevitable decay of the galaxy is simply a force to shape, control, and even temporarily reverse. The ability to control when and how things change defines the vanguard’s philosophy and power, allowing the vanguard to transform blows that should have destroyed the vanguard into ticking time bombs of destruction ready to be unleashed upon the vanguard’s enemies. |