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The lil’ horologist is a meticulous keeper of moments—a scholar‑engineer, arcane chronomancer, or poor man’s time mage who weaves the threads of time into gears, sigils, and ticking heartbeats, offering their services to anyone who can afford a glimpse beyond the present. In a bustling city they might run a cramped shop filled with brass clocks that whisper prophecies, while in a frontier outpost they could be a wandering sage whose pocket‑watch can pause a falling arrow or rewind a spilled potion to its pristine state. 

The lil’ horologist is an archetype of the lil’ witch class.

Spells

A lil’ horologist casts either time mage spells or astrologian spells, which are drawn from the time mage or astrologian spell list. On creation, the lil’ horologist decides what spell list she will learn. A lil’ horologist begins play with 1 1st level spell of her choice. The lil’ horologist also selects a number of additional 1st-level spells equal to her Intelligence modifier to add to her list of spells. Each time a character attains a new lil’ horologist level, she gains one spell of her choice to add to her list of spells. The free spell must be of spell levels she can cast. Like most mages, a lil’ horologist can find or purchase scrolls with spells to add to her repertoire.

To learn or cast a spell, the lil’ horologist must have an Intelligence score equal to at least 10 + the spell level (Int 11 for 1st-level spells, Int 12 for 2nd-level spells, and so forth). The Difficulty Class for a saving throw against a lil’ horologist’s spell is 10 + the spell level + the lil’ horologist’s Intelligence modifier. In addition, a lil’ horologist gains additional MP for having a high attribute (Intelligence—see Table: Bonus MP per Day (by Spell Level) on the MP System page).

If the lil’ horologist selects astrologian spells, she uses her Wisdom score instead of Intelligence.

This ability modifies spells.