School enhancing/healing; Level ninja 2
CASTING
Casting Time 1 standard action
EFFECT
Range close (25 ft. + 5 ft./2 levels)
Target one creature
Duration instantaneous; 3 rounds
Saving Throw Will half (harmless — see description); Spell Resistance yes (harmless — see description)
DESCRIPTION
Ethereal water envelopes the target healing for 3d4 points of damage + your Wisdom modifier + 1 point per caster level, (maximum +10) and gains Fast Healing 2 for 3 rounds.