Price +1 bonus; Aura moderate summoning; CL 8th; Weight —
DESCRIPTION
A miserable weapon cuts through the energy resistance of certain foes. Miserable weapons must be crafted with a designated creature type (just like bane weapons), and each time they deal damage to their designated foes, their magic halves the creatures’ natural energy resistances for 1 round.
| d% | Designated Foe |
|---|---|
| 01—05 | Aberrations |
| 06—09 | Animals |
| 10—16 | Constructs |
| 17—22 | Dragons |
| 23—27 | Fey |
| 28—60 | Humanoids (pick one subtype) |
| 61—65 | Magical beasts |
| 66—70 | Monstrous humanoids |
| 71—72 | Oozes |
| 73—88 | Outsiders (pick one subtype) |
| 89—90 | Plants |
| 91—98 | Undead |
| 99—100 | Vermin |
CONSTRUCTION REQUIREMENTS
Feats Craft Magic Arms and Armor; Spells Summon Monster I; Cost +1 bonus
